Each year, Studio splits into teams of students who work through the winter and spring quarters to put together an indie game. Students can apply to be team leads to pitch their idea to the club and have people join them to bring their game concept into reality!
Last year, we had over 100 students collaborate to make 11 finished games, all of which you can play on the official itch.io site!
Team Lead Seminar
Learn how to create a marketable idea and pitch it to the club!
Team Lead Seminar
Learn how to create a marketable idea and pitch it to the club!
Team Lead Seminar
Learn how to manage a team and create a project timeline.
Team Lead Applications Open
Team Lead Applications Close
Prototype Due
Team leads will have to submit a prototype of their game idea.
Pitch Event
Team leads will present their game ideas to the club
Member Applications Close
Teams Announced
Kickoff
Meet your team and start working on your game
Winter Showcase
Showcase your progress during winter quarter
Spring Showcase
The final showcase for your game
Interested in joining a team? Check out the teams below! We will have a pitch event where team leads will present their game ideas and you can join the team of your choice!
After the pitch event, you will be able to fill out our SRS application form to join a team! Don't worry if you miss the pitch event, you can still join a team.
Too late for the application? You can still join a team! Either a team via our late-bird signup application or contact ACM Studio or a team directly to see if they have any open spots!
Applications are open now!
Sign UpMeet our teams this year!
The player - a masked adventurer from the underground - is tasked with exploring the outside world, set in a post-climate change era. The player visits four different tribes from the outside world, each with unique characteristics. Acquainting themselves with each respective culture, going on side quests, interacting with unique, quirky NPCs, and ultimately finding the "orb" of each tribe, "AfterWorld" immerses the player in an experience like no other.
Psychosis is a shooter hitman game where you are a random civilian taking hits seen from advertisements on social media, where you go through levels under the influence of game-changing drugs and use the money you get from hits to progressively buy stranger drugs and better equipment.
Beat of Life is a silly rhythm game about the ups and downs of life. Your goal as the player is to make it through the struggles of growing up whether that be trying to blow the candles out on your first birthday or accidentally taking the freeway on ramp when learning to drive. This game is a love letter to our youth and the adventures we'll keep continuing to have in these next chapters of our lives.
Faithless is a 3D first person shooter with melee combat where you play as the clairvoyant MC who is secretly dispatched to an abandoned continent filled with mobs and perished bounty hunters who were members of various factions. You receive remote guidance from a character with time manipulation abilities to find deceased bounty hunters, enter their perspective before death, gain their abilities/skills to level up, and defeat more mobs and bosses as checkpoints progress.
Leading a team is a great way to get your game idea made and develop your skills as a game designer or project manager!
To be qualified to lead a team, you must attend our fall quarter Team Lead Seminars, which go over skills like making a marketable game idea, pitching, and managing a team. In addition, you will have to provide a vertical-slice prototype of your game idea by Winter quarter.
You can also join a team as a member and work with the team lead to make their game idea a reality! Oftentimes members will have the opportunity to take on leadership roles as well.
Team lead applications are available in fall quarter, so keep an eye out for announcements about the application! If you have any questions about leading a team, feel free to reach out to ACM Studio!